Devkits

This section contains more complicated topics which need a fairly amount of basic knowledge. Please make sure that you have a good understanding of Blender, Avastar and Secondlife before you continue from here.

Important for attachment makers

We recommend that you use the Avastar Developerkit Manager instead of using the Rig Conversion tool described in a subsection of this document series. Please use the Rig Conversion tool only when the Developerkit Manager fails for any reason. In that case please also report to us how exactly the Developerkit Manager failed.

Section sub pages

Devkit intro

Devkit intro This is a short introduction mainly aimed at creators who are not familiar with Blender and Avastar but want to provide their developer kit for the Blender/Avastar community. How a Developer kit looks from a user point of view Avastar provides an area in the user Interface where it list...

Manage Devkits

Manage Devkits The Devkit Manager is a convenience tool made for users who work with different Development kits. With this tool you first configure the locations and properties of your development kits in the Avastar Addon Preferences. then later you can quickly create new characters directly from y...
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Create Devkits

Create my own Devkit Abstract In this document we describe a practical approach to create a Developer kit for a Male Mesh. We will begin with the Mesh model, and make it fit for usage as developer kit. The Scenario Lets assume you have been working on your model for some time and you have […]...

Attach Meshes

Attach Meshes Prepare Attachment for Binding I assume you got some simple dress , skirt or whatever in your blender scene. The item does not need to be weighted! I further assume you have configured your developer kit by using the Developer kit Manager. In this tutorial i add a Belleza Venus charact...

Reuse Meshes

Reuse Custom Mesh In this episode we will use the Avamesh body to create a top for the Belleza character. Prepare the Rigs Create a Belleza Rig on one layer and an Avamesh Rig on another Layer. Make both layers visible Select the Avamesh Armature (in Pose mode) Rotate the arms of the avamesh to [&he...

Integrations

Integrations Maitreya Maitreya comes with a ready made Blend file that contains an Avastar rig. However this rig was made with Avastar-2.0 and it is not compatible with newer versions of Avastar. Here is how to update your Rig to the newest Avastar version. If you have already created mesh attachmen...

The Rig Converter

Development Kits and the Rig Converter tool Some creators of full mesh bodies provide Mesh Development Kits. These kits typically contain Reference Meshes and reference weight maps for the developing of body attachments (clothes). This document explains how you can use the Avastar Rig Converter to g...

support

Support You have created a Developer Kit for your product and you want your developer kit to be usable by Avastar? Here is how we can support you with that: We help you to define the needed sources We help you to integrate your devkit to Avastar We offer Avastar related support to your users [&helli...
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