Import/Export

Section sub pages

Collada Avastar

Export as Collada The Collada exporter exports your Mesh character or mesh attachment to a form that is recognizable by the target System (SL, OpenSim or any compatible online world). You find the Mesh Exporter in the Blender Export menu. The Exporter opens with a file selection window where you can...

Secondlife Shape

Secondlife Shape Importer Secondlife supports the exporting of custom Avatar Shapes as XML Data files. Those Shape files can be imported into Blender and assigned to the appearance slider system of Avastar....
Post Image

Secondlife Skeleton

Secondlife Skeleton A simple file importer for avatar_skeleton files. This is actually just an importer for debugging SL avatar_skeleton files. You probably never need this importer for your daily work. You find the Importer here: File - Import - SL Skeleton (xml) When the import was successful you ...

Import SL Animation (BVH)

SL Animation (BVH) A simple file importer for SL Animation files using the BVH format. The animations must have been made for Secondlife and they must contain a reference pose in the first frame. Otherwise the importer does not work as expected. You find the Importer here: File - Import - SL Animati...

Import Makehuman for Avastar

Makehuman (dae) A simple file importer for Collada files exported from Makehuman. Important: The Makehuman exporter must use the Secondlife Rig. You find the Importer here: File - Import - Makehuman for Avastar When the import was successful you ends up with an Avastar Rig that uses the Makehuman me...