Section sub pages

Animation

Avastar provides an animation mapper that allows to map foreign armatures to Avastar rigs as long as the armatures are compatible. By default Avastar expects rigs with a T-Restpose. However, the condition for a successful import is actually: The imported animation must use the same restpose as the A...

Rig Config Panel

Rig Config Panel Bone Deform Settings Not all bones take direct influence on the mesh. In fact by default only the 26 SL Base Bones of the Avastar Rig are directly used as Deforming bones for (classic) skeletal Mesh animation. If we want to use the Bento bones, then we need to enable the Extended [&...

Maintenance

The Maintenance Panel The Maintenance Panel allows you to quickly see which products you have installed. You can check for product updates, download and install new product version, create Tickets. The My Products Section Here you find all installed and enabled Products from Machinimatrix. You see t...

Workflows

The Avastar Workflows Panel Avastar-2 comes with a huge amount of functionality and options. This can be very overwhelming for beginners and occasional Users. So we have added a settings panel from where you can make the Avastar panels less cluttered for newbies and occasional users while the advanc...
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Armature Info

Armature Info The Armature Info Panel contains following data: Name: The Armature name Rig Type: BASIC (Legacy) or EXTENDED (Bento) Joint Type: Pivot (Default) or Pos (sometimes used with foreign Devkits) Avastar: Installed Avastar version (Rig Version in parentheses) Rig: Avastar which created the ...

Mesh Info

Mesh Info The Mesh Info panel exposes details of the selected Mesh Objects like Vertex count and Triangle count, etc. The tool also makes some very basic checks on the Selected mesh Objects and informs you if it found anything remarkable. The panel is organized in 3 parts: The Mesh Data statistics L...

Avastar Tools

Avastar Tools  ...

Weight Copy

Weight Copy Once you have bound your custom mesh to an Avastar rig, you either can use Blender’s weight tools or you can use Avastar’s Weight Copy Panel to change or generate additional weights for your meshes. The weight Copy panel is admittedly complex. However it is still well organiz...

Rig Display

Rig Display Panel Panel Overview The Rig panel basically contains a collection of properties which also are available at other regions in Blender. But having them all in one place is a time saver. The panel is provided It has 4 major sections: Bone Display style. Bone Visibility. Animation Bone Grou...
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Rig Transfer / Update Tool

Rig Converter The Rig Converter is used for upgrading the rig to a newer version or for switching a rig from Classic to Bento. However this tool is mostly used for keeping your Rigs up to date. The tool is located in the Rig Converter Panel. It shows up when you active Object is an […]...